Glossary:
com.pcbsys.nirvana.client.p2p.nServerService Class Reference
provides the interface to implement a P2P server. More...
#include <nServerService.h>
Inheritance diagram for com.pcbsys.nirvana.client.p2p.nServerService:

Public Member Functions | |
| nService * | accept () |
| Wait for connection to the service. | |
| void | close () |
| This will close the ServerService and remove all entries of the service from the server. | |
| virtual void | go (nConsumeEvent *pEvt) |
| This method is asynchronously called by the nirvana client API to deliver an event to a registered subscriber. | |
Detailed Description
provides the interface to implement a P2P server.This acts like a ServerSocket class in that when a new P2P client connects the accept method will return a new nService object. This nService object can then be used to communicate with the remote nService.
Member Function Documentation
| nService* com.pcbsys.nirvana.client.p2p.nServerService.accept | ( | ) |
Wait for connection to the service.
Once connection is established, a new nService will be created.
| void com.pcbsys.nirvana.client.p2p.nServerService.close | ( | ) |
This will close the ServerService and remove all entries of the service from the server.
It will also send a disconnect to all remote nServices
